Product development
Notes from building Caligo Relief and Meadow Arc: UX, interaction design, architecture, and quieter product work.
Posts
- Why AI in Caligo Relief is less about clever chat and more about making activities and symptoms easier to reach.
- On stepping away from building for a week, changing environment, and coming back to Caligo Relief and Meadow Arc with a clearer sense of what matters.
- A lot of the last few days went into reducing duplicate session paths, making updates more selective, and helping the widget stay useful without burning extra battery.
- The cost of switching is rarely just the lost minute. It is the break in continuity, and that matters in both building and recovery.
- Some of the most necessary progress came from cleaning up structure, history, and the parts of the product that nobody sees directly.
- Some of the most important work was not about adding power. It was about changing the feel of the product so it asks less from the person using it.
- The earliest work was not about polish. It was about getting the product to feel real enough to answer, react, and hold a thread.